things people have yelled in a bath and body works store:
- “what the fuck is a eucalyptus”
- “this smells like my grandma”
- “what the fuck does “wood” smell like”
- “this is bullshit i’m going home”
this chamber. okay, what always creeps me out most about this chamber is the panels. they’re twitchy, right? well have you ever noticed that BEFORE GLaDOS gets reactivated, none of the panels move much? they’re largely sleeping with Her. but once she comes back online… they go all twitchy at first, as if life really is just starting to come back into them… they’re partially still asleep. just waking up.
creepy. creepy but brilliant.
“[Matt Wright] When the player first encounters the robot arms, we wanted to convey that they were still coming back online. The idea was that GLaDOS was just waking up and hadn’t yet fully regained control of them. Slowly, over the course of the first few levels of this act, she gets more sure of herself, and her ability to alter and mess with the lab increases. The arms presented a number of challenges, the key one being interaction with the player. It was easy for the player to get stuck behind or inside of the models if they did something too complex. So we had to limit most of the arm action to the walls or ceilings of the test chambers, and we restricted their use on a larger scale to areas where we could be sure of the player’s location.”
(I love quoting the developer’s commentary. Don’t know how many people have really delved into it, but it’s worth a look at.)
/yelps/ you know i didn’t even consider that
i know i had heard it before, but i did not connect what he said there with the twitching arms until i made this post
whoa
will you still love me
It’s 3 in the morning, I’m still awake and my fiance is very high and having a slap fight with the cat.
This is my life.
I need to feel a little piece of heaven
I’m afraid I’ll never get to heaven”
-My Lover’s Box, Garbage
_____
Annnnnd….I drew Branloch (tw: That blog is heavy duty Stockholm and abuse so be forewarned.)


IT WON ME OVER BEFORE I KNEW WHAT HAPPENED.
my body isnt a temple my body is a castle with a moat and crocodiles and a dragon who will set you on fire if you touch me
my horse says “snort snort neighhh” which roughly translates into “touch me and I will fucking murder you” and I think that’s really beautiful


![stillalivedoingscience:
chocolate-covered-portals:
stillalivedoingscience:
this chamber. okay, what always creeps me out most about this chamber is the panels. they’re twitchy, right? well have you ever noticed that BEFORE GLaDOS gets reactivated, none of the panels move much? they’re largely sleeping with Her. but once she comes back online… they go all twitchy at first, as if life really is just starting to come back into them… they’re partially still asleep. just waking up.
creepy. creepy but brilliant.
“[Matt Wright] When the player first encounters the robot arms, we wanted to convey that they were still coming back online. The idea was that GLaDOS was just waking up and hadn’t yet fully regained control of them. Slowly, over the course of the first few levels of this act, she gets more sure of herself, and her ability to alter and mess with the lab increases. The arms presented a number of challenges, the key one being interaction with the player. It was easy for the player to get stuck behind or inside of the models if they did something too complex. So we had to limit most of the arm action to the walls or ceilings of the test chambers, and we restricted their use on a larger scale to areas where we could be sure of the player’s location.”
(I love quoting the developer’s commentary. Don’t know how many people have really delved into it, but it’s worth a look at.)
/yelps/ you know i didn’t even consider that
i know i had heard it before, but i did not connect what he said there with the twitching arms until i made this post
whoa](http://25.media.tumblr.com/1a162d3999937ea5de97d5ef6632958c/tumblr_mnci5lSQUi1ssfr62o1_500.jpg)


